There are once again tiers to this contest, but it’s very different from last year’s contest:
1) Professional Game Development – Develop a professional game to be published by The GOAT Store. You can submit the game to the GOAT Store for publishing at any time and still submit it to the contest later (provided that the game has not already been published).
2) MiniGame – Create a mini-game to be included on a professionally pressed CD.
The prizes are not yet solidified, but the contest is beginning today (November 21, 2005) to give you enough time to finish the entries before the deadline (May 31, 2006).
The prizes will be much more this year than last year (over $500 worth of prizes). So, the incentive to create a game should definitely be there this year.
Edit: The contest has been extended to June 10, 2006.