Society of the Eternal Rulers (SOTER) was released in 1997. It was a BBS Door Game. It was set up similarly to the classic door game Legend Of the Red Dragon (LORD) – you log in, choose a sex, then get transported to a menu with choices. The fighting was the same as LORD – you choose to fight – and a random battle or event occurs based on your skill level. The storyline of my game was that you are a young mortal, who stumbles upon an old cave. Inside you learn that the planet is really run by a group of immortals. After you learn of this, you are sentenced to death as no mortal is supposed to know the truth. You survive the attack, unscathed. The immortal elders decide to let you prove yourself in a series of tests, and if you are successful, you will be granted immortality. That’s where the differences come in. Each battle is among a mortal. As you advance, you fight stronger mortals. Your final battle is against an immortal. When you defeat the immortal, you are granted immortality, and you are allowed to govern the rules of the lesser players. Some things could be changed individually, others by a vote. You could also sneak past the great elder and perform terrible feats, such as giving yourself a huge amount of money, or killing a mortal player. These acts had grave consequences if you were caught – the elder would sentence you back to mortality. The immortals could also vote to send someone back to mortality. Once you proved yourself after that, you were free from vote until you were somehow turned mortal again. SOTER is currently being remade as a modern RPG.
To commemorate this occasion, I am going to remake the game that started it all. Society of the Eternal Rulers will be an RPG using many of the elements of the original door game. As with almost all of my games, this will be a co-collaboration with Screamcast.