Popeye DCMAME Build 2 is out. I found that the flicker introduced in the first build was strictly my fault. I had it set to use video thread – so it is now turned off. Also, the position of the screen is fixed – it now shows the entire action, as before the top and bottom of the screen was cut off.
And the Build 2 Source Code Differences.
I wasn’t planning on releasing this – as it was just for practice. But I thought, what the hey. It’s in the Dreamcast list already in Ice88’s release – all I did is tinker with the settings. This was probably already released by Ice88 – but since I did this to learn and for fun – and I like sharing 😀 – here is a Popeye DCMAME Build.
And the Source Code Differences.