Category Archives: the goat store

DreamCon 2007

The 2007 DreamCon convention will be held by Curt Grymala of DC Evolution at Magfest 5 on January 4th, January 5th, January 6th and January 7th in Vienna, Virginia.

This time DreamCon will be integrated right into the convention, with several tournaments. Saturday’s tournament was Cool Herders, with the prize being copies of some of DC Evolution’s images, complete with labels and cover art. Sunday’s tournament was Feet of Fury, with the prize being a Dreamcast with all of the hookups, a Playstation controller adapter (so a Playstation dance mat could be hooked up), and a copy of Feet of Fury.

Indie Dreams Wiki Opens

I founded the Indie Dreams Wiki, a collaborative project to create an encyclopedia for everything that was ever independently released for the Sega Dreamcast.

This includes games by publishers such as The GOAT Store, as well as other releases such as bleemcast! and the Action Replay CDX. The Wiki format allows anyone to create or edit any article, so we can all work together to create a comprehensive database for fans of independent Dreamcast games.

If you’d like to contribute, check out the Indie Dreams Wiki FAQ to help you get started.

3rd Annual Dream On Contest Results

Seeing as it’s now 10PM GMT, I’m going to close the submissions for the contest. The entries are:

Professional Game:
1) Dynamite Dreams by patbier and poche
2) Feuer Frei by qatmix/Project Firestorm

Minigame:
1) RacerDC by Imerion
2) RACE Neo Geo Pocket Color emulator port by GPF

DreamCon 2006 Part 2

The second location of this year’s show will be at the Midwest Gaming Classic 2006, held from June 3rd to June 4th, 2006, returning after a year in hiatus. Exhibiting at the event will be DCSteve and Tommy Watson, who will be representing BOR Revolution, a site dedicated to showcasing games using the engines from Senile Team.

I will also once again be exhibiting at the event, representing Screamcast, Cydoca Entertainment, and Dreamcast-Scene. Dan Loosen from The GOAT Store is going to announce new games for the Dreamcast at the show. In addition, new information will be revealed about GOAT Games and DCastle.

Several games featuring the Beats of Rage engine were showcased, and a new video for Age of the Beast was shown. In addition, videos were shown for Blocks2, and screenshots were shown for Grizzlies: Forest Prelude and BurgerDC will once again be playable at the show. The Dream On contest winners, Dynamite Dreams and Feuer Frei, will also be shown for the first time.

DreamCon 2006 Part 1

This year, it’s been decided that the Dream On convention will be held at multiple locations.

The first stop of DreamCon 2006 will be held at Magfest 4 on January 13th, January 14th, and January 15th in Charlottesville, Virginia. As with the last DreamCon, a new playable GOAT Store Publishing game will be presented, only this time it was the first time the public will get a glimpse at the game. A demo of GOAT Games will be presented for the first time at the show.

Curt Grymala, representing DC Evolution and DCHelp will return with the “burning station” setup from the last year and will have new compilations to hand out to the convention attendees.

I will represent The GOAT Store, Dreamcast-Scene, and Cydoca Entertainment. Playable versions of Feet of FuryMaqiupaiInhabitantsCool Herders, and the unlicensed Korean Dream Para Para will be available.

This year Screamcast will be represented at this convention by quzar. Screamcast will have Grizzlies: Forest Prelude and BurgerDC on show.

Feet of Fury Review

In 2003, Cryptic Allusion Games made history by releasing the first commercial independent Dreamcast game written with free development libraries.

Release:6/7/03 | Developer:Cryptic Allusion | Publisher:GOAT Store

Feet of Fury is a dancing game that borrows many elements from Konami’s Dance Dance Revolution games. You have a set of arrows that you must follow while keeping your steps to the music. The main difference of Feet of Fury is that the game is focused more on strategy and beating your opponent.

There are power ups and power downs on the board. Hitting an arrow that contains an icon may cause the speed of the arrows to slow down or speed up, or it might cause the arrows to reverse direction. Because of this element, the multiplayer mode in Feet of Fury is awesome. Another addition is the health bar. At the end of the round, the person with the most health is the winner. It adds a lot more to this type of game when you have to worry about your opponent hitting you with power-downs, and throwing your feet around on the dance mat like an idiot, all while trying to keep your health bar full.

The single-player mode is no slouch either. There are a good number of songs to play and unlock. Each song has a good tempo to it and fits this type of game really well. There are a number of hidden characters and features to be unlocked, so the game will entertain for hours.
When you get sick of all that dancing, you can let your fingers do the dancing with what is in my opinion, the coolest thing to happen to dance games since their invention: The Typing of Fury mode. In this mode, letters fly up onscreen instead of arrows, and you use your Dreamcast keyboard to match the letters to the beat while spelling out words. This mode is very challenging, and surprisingly, very fun.

When you add multiple keyboards to the action for some multiplayer mayhem, you’ll see the pure hilarity that ensues. This is a top-notch addition and is a lot less of a gimmick than you might think. Take your underused keyboards from the attic, and set them up for some furious typing. You won’t regret it.

Summary: Good songs, multiplayer battle elements, unlockables, and Typing of Fury make this game a good investment, and an example for future independent developers to follow.

Final Rating: 8/10

Purchase it at http://www.goatstore.com

3rd Annual Dream On Contest


The 3rd Annual Dream On Contest begins today.

There are once again tiers to this contest, but it’s very different from last year’s contest:

1) Professional Game Development – Develop a professional game to be published by The GOAT Store. You can submit the game to the GOAT Store for publishing at any time and still submit it to the contest later (provided that the game has not already been published).

2) MiniGame – Create a mini-game to be included on a professionally pressed CD.

The prizes are not yet solidified, but the contest is beginning today (November 21, 2005) to give you enough time to finish the entries before the deadline (May 31, 2006).

The prizes will be much more this year than last year (over $500 worth of prizes). So, the incentive to create a game should definitely be there this year.

Edit: The contest has been extended to June 10, 2006.

DreamCon 2005

This year, the Midwest Gaming Classic won’t be held, so last year’s Dream On at the Midwest Gaming Classic is now the DreamCon. The convention will be held at the East Coast Gaming Expo on July 25th, 2005 in Reading, Pennsylvania.

As the Midwest Gaming Classic is the usual place for new GOAT Store Publishing games to debut, DreamCon 2005 will feature a playable demo of Cool Herders.

It will also be host to many familiar names from the Dreamcast community. Sam Steele will be present with updated versions of DCSquares and DCBlap. Lawrence Sebald will have updated versions of his RPGs, ljsdcdev and DCRPG on hand. I.M Weasel will have his Macintosh burning tools available. Curt Grymala will represent DC Evolution and DCHelp with a “burning station” and several of DC Evolution’s compilations available on a high-quality CD-R with a laser printed label and booklet with a CD case. I will represent The GOAT StoreDreamcast-SceneScreamcast, and Cydoca Entertainment. Playable versions of Grizzlies: Forest Prelude and Feet of Fury will be available. Fackue’s Dreamcast Development discs will also available to anyone who wanted to get into Dreamcast developing.

Future of Dreamcast Production

Dan Loosen has posted news about the status of Inhabitants and Maqiupai as well as future Goat Store games in this topic on the Dcemulation forums. Here is an excerpt from the post:

WE ARE BACK IN PRODUCTION! Yes, that’s right! The games are FINALLY being pressed! I don’t yet have a timeline, but I will keep everyone updated as best as I can. What I was guessing would happen did not happen… at least not in the way that I was guessing it would. Basically, you’ll have to trust me when I say that there is a LOT of stuff that I don’t have the authority to talk about, but has gone right. We officially did not end up with the permission that I sought. The future of production DC games (however) looks very secure. And the system will be much more streamlined. As soon as I can get everything lined up, you should start hearing news about the next two games that we are getting ready to put into production. The first one is GOAT Games Vol. 1, as many people could probably guess. The second game should be a big surprise to many of you

The GOAT store is also setting up an affiliate program for which you can have a link or a banner on your website and for every sale that is made through that referral link, you get 5% of that sale.

So get the news of these games out by spreading the word to every game site, review site, and news site that you can think of, and join the affiliate program to get a percentage of the sales!

Chikugoyaku Will Be Included in GOAT Games Vol. 1

It’s been a long time. First off, big thanks go to Nemesiscakewafer for the awesome site redesign of Cyberdog Castle’s website. He did an excellent job – much better than what I would have been capable of creating. 🙂

Second, on the status of Chikugoyaku: Chikugoyaku will be included in The Goat Store‘s GOAT (Games of All Types) Compilation Disc #1, which should be out sometime next year.